The nominations for the 2017 Oscars were unveiled today. While the 24 categories cover most creative and technical aspects of film-making, there's a conspicuous lack of recognition for stunt co-ordination, choreography, and performance. Of course, like the domination of La La Land in this year's list, this is no surprise. The Academy's resistance to recognising the men and women who bring action to the screen is stubborn and longstanding. Stunts and action sequences have thrilled audiences almost since the dawn of cinema, but the Academy has never seen fit to reward those who make this possible, even at the risk of life and limb.
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Return to Castle Wolfenstein could be called one of the most unheralded first-person shooters of its time. Developed by Gray Matter under the supervision of id Software, the game was released in November 2001 to excellent reviews - but it was ultimately overshadowed by both Medal of Honor: Allied Assault (released just two months later) and its own multiplayer spinoff, Enemy Territory.
Return to Castle Wolfenstein was both a resurrection of id's iconic Wolfenstein 3D (1992), and a thoroughly modern first-person shooter. Remarkably, the developers succeeded in both paying tribute to the "grandfather of first-person shooters" and fully absorbing the lessons from the games that followed in its wake. As a result, RTCW captures the thrill of both old school and modern shooters, and retains tremendous appeal over 15 years later. The 2008 James Bond film Quantum of Solace is a cruelly misunderstood and underrated entry in the decades-long series. The remarkable product of a difficult production process, Marc Forster's film is a superb and bold follow-up to Martin Campbell's Casino Royale (2006), which reinvigorated 007. Part of the film's strength lies in its basis in a strong theme which informs almost every aspect of the production: revenge.
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I write about classic science fiction and occasionally fantasy; I sometimes make maps for Doom II; and I'm a contributor to the videogames site Entertainium, where I regularly review new games. Categories
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